Game Stores

Actively maintained storefronts open to direct self-publishing, built for selling games, with builds that can be uploaded and released through an automatable tool or API

Stores Steam PlayStation Google Play App Store

Selection and Classification Criteria

Inclusion Criteria

  • Still actively operating and maintained
  • Well-known and commonly used among players
  • Open to self-publishing without requiring a middleman publisher
  • Directly supports selling games to players
  • Build uploads and publishing can be automated through a public CLI tool or API

PC Stores

itch.io

✨ Featured

A fully open, curation-free self-publishing platform where creators set their own price and revenue split, including 0%; games are uploaded and updated with the official `butler` command-line tool.

💰 Developer-set (0-100%) 📊 Niche (indie-focused) ☁️ No 🏢 itch corp
Visit ↗ 2026-09-22

Epic Games Store

Runs a flat 12% revenue cut with no publisher required to list a game, plus a developer portal and EOS-integrated tooling for build uploads and cloud saves.

💰 12% 📊 Small (~5% of PC digital) ☁️ Yes (EOS) 🏢 Epic Games
Visit ↗ 2026-09-22

Steam

✨ Featured

The dominant PC storefront, with direct self-publishing through Steamworks and the official `steamcmd`/SteamPipe tools for fully scripted, automated build uploads.

💰 30% (20% tiered) 📊 ~75% (PC digital) ☁️ Yes (Steam Cloud) 🏢 Valve
Visit ↗ 2026-09-22

Gaming Console Stores

PlayStation Store (PS Store)

✨ Featured

Self-publish through Sony's registered PlayStation Partners program with no publisher required; build submission and certification go through Sony's partner tools under NDA rather than a public, open API.

💰 30% 📊 Leading console this generation ☁️ Yes (PS Plus Cloud Saves) 🏢 Sony
Visit ↗ 2026-09-22

Xbox (Xbox Store) (Microsoft Store)

Self-publish directly through the ID@Xbox program with no publisher required; builds and listings can be submitted programmatically through Microsoft's publicly documented Partner Center submission API.

💰 30% 📊 Smaller than PlayStation ☁️ Yes (Xbox Live) 🏢 Microsoft
Visit ↗ 2026-09-22

Mobile Stores

F-Droid

A community-run, fully open-source Android app repository; a game's source is submitted as a merge request to the public F-Droid Data repo and built by F-Droid's own reproducible build servers rather than uploaded directly.

💰 0% (non-commercial) 📊 Niche (FOSS Android) ☁️ No 🏢 F-Droid Limited (nonprofit)
Visit ↗ 2026-09-22
F-Droid requires fully free/open-source software and does not support paid games or in-app purchases — donations are the only monetization path.

Google Play

✨ Featured

Android's dominant storefront, open to any registered developer with no publisher required; builds, listings, and releases can be fully automated through the official Google Play Developer API.

💰 15% (30% after $1M) 📊 Dominant (~70% global mobile OS) ☁️ Yes (Play Games Services) 🏢 Google
Visit ↗ 2026-09-22

App Store (Apple App Store)

✨ Featured

The sole iOS distribution channel, open to any registered Apple Developer Program member; builds and releases can be automated through the official App Store Connect API.

💰 15% (30% standard) 📊 ~30% global mobile OS ☁️ Yes (Game Center) 🏢 Apple
Visit ↗ 2026-09-22
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